The deck is a price axis: left is cheaper, right is pricier. Lines mark every $50.
The energy wall is the front line at the live BTC price.
Bulls hold the left. Market buys fire from them and push the front right.
Bears hold the right. Market sells fire from them and push it left.
Laser: trade under 0.5 BTC · Rocket salvo: 0.5 to 5 BTC · Railgun: 5 BTC or more.
Hits damage enemy capital ships, and your own side's volume repairs yours. At 0 HP a ship is destroyed and warps back in later.
Liquidations are kills: longs cost bull ships and shorts cost bear ships. $1M or more destroys a capital ship.
Glowing bands on the deck show order-book walls: bids in green, asks in red. Shield bubbles grow with each side's wall.
When price reaches a goal line, that side wins the round and the enemy station is destroyed. A new round then starts at the current price.
The trail behind the front is the last 5 minutes of price. Bubbles on it mark liquidations and whale trades.
Order-book walls ($2.5M or more in a $10 band, well above the book around them) stand on the deck at their price. A wall that price trades through shatters; a wall that vanishes before price reaches it was pulled and fades out.
A single trade of 30 BTC or more summons a gold whale flagship that jumps in, fires, and jumps out.
Death stars. A liquidation of $100k or more, a run of smaller ones adding up to $300k, or the price moving $60 within 3 minutes brings in a moon-sized death star: the bulls' when shorts are liquidated or price jumps, the bears' when longs are or it drops. It fires its superlaser across the sky at the enemy homeworld, which breaks apart from the impact outward and bursts; the planet is rebuilt 10 s later. With the kill cam on, the camera cuts in on the dish as it fires and to the planet for the hit.
Market weather. Funding rate drives the ion storm, and lightning appears when funding is extreme. Open interest over the last hour sets how many ships each side deploys. A spike in 1-minute volatility brings an asteroid storm.
Kill cam. Death stars, mega liquidations, destroyed capital ships and fallen stations play in slow motion from a cinematic camera. It is off by default: turn it on in the corner.
1–4 camera views · drag to orbit · scroll to zoom · click any ship, station, death star or planet to inspect it · L/S test long/short liquidation · D test death star · H hide HUD · Esc skip a kill cam